Digital Leaf/1. Rigging in Maya

  • €20

1. Rigging in Maya

  • Course
  • 53 Lessons

Preparare un modello all'animazione utilizzando scheletri e controllers.

Contents

Presentazione
Preview

Rigging di oggetti

Introduzione al rig
Gerarchie e Controllers
Constraints
Custom Attributes (1/2)
Custom Attributes (2/2)
Motion Path
Aim Constraint
Expressions (1/2)
Expressions (2/2)

Rigging di un pesciolino

Joints
Skinning
Controllers

Rigging di un omino

Joints e Segmenti
Creare lo scheletro
Catene FK e IK
Skinning (1/4)
Skinning (2/4)
Skinning (3/4)
Skinning (4/4)
Controllers (1/3)
Controllers (2/3)
Controllers (3/3)

Riggare un robottino

Controllers (1/3)
Controllers (2/3)
Controllers (3/3)

Riggare Bart Simpson

Creare lo scheletro (1/2)
Creare lo scheletro (2/2)
Skinning (1/4)
Skinning (2/4)
Skinning (3/4)
Skinning (4/4)
Controllers (1/6)
Controllers (2/6)
Controllers (3/6)
Controllers (4/6)
Controllers (5/6)
Controllers (6/6)

Riggare un cagnolino

Creare lo scheletro (1/2)
Creare lo scheletro (2/2)
Skinning (1/7)
Skinning (2/7)
Skinning (3/7)
Skinning (4/7)
Skinning (5/7)
Skinning (6/7)
Skinning (7/7)
Controllers (1/6)
Controllers (2/6)
Controllers (3/6)
Controllers (4/6)
Controllers (5/6)
Controllers (6/6)